Mobile Persuasive Technology
Abstract
The project Mobile Persuasive Technology examines how mobile technologies can promote health-enhancing behavior. The focus is on physical activity and exercise as a preventive measure. Mobile services are designed to support the users in the process of behavioral change. Thereby, the user must first be motivated to change their behavior, accompanied in the execution of the targeted behavior and supported for permanent maintenance. The project shows specific concepts, how these functions can be implemented in mobile applications.
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Andreas Hamper